Bought myself a new hobby gamedev laptop. It's really small, and really neat. And kind of weak… So I needed a project that it could handle.
After trying haxe it was clear that compiling haxeflixel was painfully slow. If I did it directly in c++ instead it worked like a charm.
So c++ project it is! Using SDL and the base from my Ludum Dare code base. Got a dude moving and placing blocks. Good first progress =)