Jul 13 2025
Super Bobby World - 22 years later

The original game
Me and my brother has decided to - for the first time - try to collaborate and see if we can make a game together. We will attempt to make a sequel to my first “real” game, Super Bobby World, originally released in 2003 (i.e. 22 years ago). The image above is from that game.
This time we’ll do it in c++ instead, and with a very limited time scope… so we’ll see how it goes. Let’s keep a short dev log about it here to keep track.
Done so far
Mostly the boring boiler plate and setup-stuff:

- Creating a window, handle input, game loop (using SDL)
- Load and draw bitmaps and colored rectangles
- First pass of custom platform physics (collision detection and response)

- Drawing text
- Playing music and SFX
- Very simple screen management
Not much to look at yet, but still managed to get a lot of the nessecary stuff out of the way.
And remember that you can play the original game here, free and in your browser: